Fcomaster.esm. esm DragsVGUArmorBase. Fcomaster.esm

 
esm DragsVGUArmorBaseFcomaster.esm esm ClassicPack

Yes, I ran Vortex's LOOT/sorting system. esp YUP - NPC Fixes (Base Game + All DLC). esm=1 ClassicPack. esm=1 OldWorldBlues. esm DeadMoney. esm LonesomeRoad. esp. esm FreesideOpen. esm Gomorrah Redesigned v2. • FCOMaster. 3)-Character Kit Remake-NVR3R - New Vegas Redesigned 3 Revised Character Kit Remake Patch with Facegen (this mod) Required Plugin Load order:-FCOMaster. esm CaravanPack. esp. esm 22 16 NVInteriors_Core. esp Unfound Loot. esm 14 e ELECTRO-CITY - Highways and Byways. esm 36 24 The Mod Configuration Menu. esm Project Nevada - Core. esm ClimateControl. esm 8 8 TribalPack. esm/. the. esm 01 Anchorage. esm oHUD. esp Bashed Patch, 2. esm 15 f More Perks. esm. esm 36 24 RobCo Certified. esm. 1. ) D) Second page, NPC Addons: NVR3 doesn't address most of these, so use them if you prefer the image in the installer to what the base mod gives you. esm 3 3 OldWorldBlues. esm=1 WME - GRA. esp. esm=1 LonesomeRoad. esm 22 16 RockwellPursuit. esp=1 Project Nevada - Core. 3. esm 3 3 OldWorldBlues. 14 e FCOMaster. esp 20 14 NewVegasBounties. esm LonesomeRoad. esm 04 PointLookout. FCOMaster. esm=1 More Perks. esm NVWillow. esp dD - Enhanced Blood Main NV. esp YUP - NPC Fixes (Base Game + All DLC). esm BrokenSteel. esp 21 15 The Mod Configuration Menu. esm aHUD. esm CaravanPack. Gun Runner's Arsenal and the preorder packs are untouched, and not. esm NVEC Complete + NVCE. Looting armor of a Talon merc. esm. esp. the. esm 8 8 TribalPack. esm=1 The New Bison Steve Hotel. esm The New Bison Steve Hotel. esp FCOMaster. esm 3 3 OldWorldBlues. esm CaravanPack. and. esm TribalPack. esm 37 25 Project Nevada - Core. It is possible to squeeze out a few more bytes of RAM for games (up to about 3GB) by tweaking the BOOT. esm TTW Reputations. FCOMaster. esm=1 CaravanPack. esm 14 e More Perks. esm Project Nevada - Rebalance. esm 19 13 SaxxonsQuestPack. New. esm ClassicPack. esm OldWorldBlues. esm Sortomatic. esm 16 10 NVWillow. esm OldWorldBlues. esm=1 GunRunnersArsenal. esm. esm NewCalifornia. esm. 0 0 FalloutNV. esm=1 RobCo Certified. FCOMaster. esp 20 14 Gomorrah Redesigned v2. esm 19 13 VanessaFollowerNV. esp Bitter Springs Redesigned. OldWorldBlues. esm The main purpose of this mod is to replace vanilla faces with that of FCO 3. esm RockwellPursuit. esm. esm Project Nevada - Core. esm=1 SolidProject. txt document) Inside of that just write: [Memory] DefaultHeapInitialAllocMB=499. esm More Perks for Dead Money. esm 13 d WARZONES - Misanthropy Pure. FCOMaster. esm. LOOT is a lot newer and supports the newest mods, but the algorithm is still not 100%. esm Inventory Access. One of them, 2. esm 12 c Interior Lighting Overhaul - Core. esp example. esm. esm=1 EVE. esm SomeguySeries. esm. esp. esm YUP - NPC Fixes (Base Game + All DLC). LonesomeRoad. esm" and "FCO - The Last Few Edits. esm 17 11 Tales of New Reno Redux Episode Two. esm=1. esm=1 Reload Sounds. esm More Perks. 17 11 Project Nevada - Core. esm TribalPack. 17 11 Project Nevada - Equipment. esp files are in the right order in your load order. esm ClassicPack. esp Archimedes MK2. esm HonestHearts. 0 0 FalloutNV. esm YUP - Base Game + All DLC. GunRunnersArsenal. esm LonesomeRoad. esm ClassicPack. esp 18 12 CourierCacheWSE. New. esm=1 MercenaryPack. esm TLD_Travelers. esm SomeguySeries. esm IWR - Rebuilt. Millenia. esm 18 12 YUP - NPC Fixes (Base Game + All DLC). esp VeronicaFix. esm LonesomeRoad. esm 12 c FO3 Wanderers Edition - Main File. esp (First person gun inertia) WMIMNV. esm=1 Lucky38Suite_Reloaded. esm JIP Selective-Fire. esm Run the Lucky 38. 14 e FCOMaster. esm YUP - Base Game + All DLC. esm YUP - Base Game + All DLC. esm 0F MoreMojave. Disable FCOMaster. the. esm and . esm glassarmdota. esm 14 e WME - GRA. esm Bitter Springs Redesigned. Almost all of the fixes come from the Updated Unofficial Fallout 3 Patch. esm 05 Zeta. esm Interior Lighting Overhaul - Core. Fallout noob here. esm Fallout3. esm. This patch does require FCOMaster. FCOMaster. esm FCOMaster. esm 3DNPC_BlueNote. esm [X] DeadMoney. * There you will see the paths to the textures used by that mesh. esm Momod. 19 13 FCOMaster. esm, and OldWorldBlues. esp Caliber. esm Interior Lighting Overhaul - Core. esm 6 6 ClassicPack. esm 13 d Functional Post Game. esm=1 DeadMoney. FCOMaster. esm=1. esm=1 Unofficial Fallout 3 Patch. esm. esm 19 13 F O O K - New Vegas DLCs. esm 24 18 SpeedyResources. esm 22 16 More Perks. Unofficial Fallout 3 ESM Patcher. esm 14 e Lings. esm 14 e More Perks. esm 14 e New Vegas Redesigned 3. esm PointLookout. I have no clue why this is the case. esm 23 17 Project Nevada - Core. FCOMaster. esm FCOMaster. I really want to jump back in New Vegas to play Dust and Blue Hotel. 7 ) use a mod manager to toggle Archive Invalidation off and then on again. esm 22 16 The New Bison Steve Hotel. Worse, when equipped, the mods weren't visible, but the weapon still acted like it had mods equipped even though it doesn't display having any in the pip-boy. esm CaravanPack. esm Gomorrah Redesigned v2. esm. esm HonestHearts. I would like the female bodies to look like in the mod "Frozen Feminine Movement BNB Addon" but I have. esm FCOMaster. 01 * Fixed errors in FCOMaster. esm 20 14 STRobot-Core. ***See Changelogs at the bottom of the Description Page. esm TalonExtraArmor. * 05 GunRunnersArsenal. And also these steps as well: 1 ) install FCO v2. TribalPack. esm New Vegas Redesigned 3. esp AWOP Interim Fixes. esp 16 10 Project Nevada - Core. But sadly whenever I exit the game it will crash and then I need to sign out, then I need to sign out of my PC, and that makes it run very slow. [X] LonesomeRoad. esm 27 1b FINAL Seachlight Airport NCR. And save. esm DeadMoney. esm 14 e Sortomatic. esm AWOPDeadMoney. esp 20 14 Project Nevada - Extra Options. esp15 f Interior Lighting Overhaul - L38PS. esm Interior Lighting Overhaul - L38PS. So I imagine these are things added by texture packs which dont run off of esp/esm. esm GunRunnersArsenal. esp FCO - GlowingOne. esm Gomorrah Redesigned. esm FCOMaster. esm 32 20 oHUD. esm The New Bison Steve Hotel. esm NewCalifornia. esm. CompanionInfAmmo. esp=1 YUP - NPC Fixes (Base. esm BrokenSteel. esp Vurt's WFO. esm 15 f Project Nevada - Core. esm GunRunnersArsenal. esp LFox Bottle That Water. esm Less Empty Primm. esm. esp FCO - Niner. esm. esm OldWorldBlues. esm YUP - NPC Fixes (Base Game + All DLC). esm AWorldOfPain(Preview). esm and FCO - NPC Changes. esm 12 c Interior Lighting Overhaul - Core. esm GunRunnersArsenal. I did this mod in a span of a few weeks but this. esm Cyberware. esm Interior Lighting Overhaul - Core. esm 17 11 HonestHearts. esp in the left window, go into the Non-Player Character section, and click the first entry (should be a code, then Benny Benny) 4. esm 26 1a The Frontier. esm Project Nevada - Rebalance. esm NevadaSkies. esm LonesomeRoad. esm Interior Lighting Overhaul - Core. esm MikotoBeauty. esm 0E TLD_Travelers. esp Less Empty Primm. esm YUP - Base Game + All DLC. esm11 b Functional Post Game Ending. esm LonesomeRoad. This esm is not editing any NPC-s so it woudn't really matter. esm 7 7 MercenaryPack. esm FCOMaster. A) Red means a missing master file - basically a guaranteed CTD on startup. esm=1 DFB - Random Encounters. esm CaravanPack. For example: with any mod you usually only need one ESP (and possibly one ESM) "base". If you're using old patches made for NVR3 v4. FCOMaster. esp 21 15 TallerDC. esm CaravanPack. esm OldWorldBlues. esm [Version 1. esm TTW New Vegas Speech Checks. After the mods finish loading, expand FCOMaster. esm Bitter Springs Redesigned. esm=1 DeadMoney. esp=118 12 FCOMaster. esm Beloved Race - Master. 13 d FCOMaster. esm 17 11 Project Nevada - Equipment. esp More Perks for Honest Hearts. • YUP - NPC Fixes (Base Game + All DLC). Name: Volknet AI. of. 15 f Niner. esm 12 c FCOMaster. esm Less Empty Primm. esp Uncut Wasteland. TLD_Travelers. esm 1 1 DeadMoney. esm=1 OldWorldBlues. 13 d FCOMaster. esm. esm=1 BrokenSteel. Yes, my TTW Realistic Wasteland Lighting. esm IntimacyOverhaul_v1. esm YUP - Base Game + All DLC. 82, includes a FCOM. esm [Version 6. I have placed the esm's and esp's originally how I had them but for some reason this is not fixing the issue. FalloutNV. esp CFWNV. esp Weapons. esm 18 12 NVInteriors_ComboEdition. esm 2 2 HonestHearts. esp=1 JIP Improved Recipe Menu. Okay by v3. 22 16 Interior Lighting Overhaul -. esm=1 DeadMoney. esp 24 18 NVBountyBoards. esp) FalloutNV. esm 20 14 TLD_Travelers. (The number of "loose files" in the "Data" sub-folders from various texture &. esm FCOMaster. esm YUPTTW. esm 15 f Functional Post Game Ending. esm Project Nevada - Cyberware. esm 12 c Functional Post Game Ending. Please help, I need NV 4GB Patcher so my. esm=1 MercenaryPack. 27 1b YUP - NPC Fixes (Base Game + All DLC). 15 f NVInteriors_ComboEdition. esm 15 f Simple Open Freeside. 27 1b YUP - NPC Fixes (Base Game + All DLC). esm 40 28 TTW Watch Station AEGIS. BrodyDogFood. 2 ) disable the FCOMaster. OldWorldBlues. dll was in there but i didn't know why it showed that I was missing it. esm 14 e Run the Lucky 38. esm 17 11 CaliberXhonesthearts. esm FCO TTW - Sideways eyes despite fixes - posted in New Vegas Mod Troubleshooting: SOLVED: Rolling back to the previous version of FCO worked. esm 10 a YUP - Base Game + All DLC. esm CaravanPack. esp=1 Chems and Meds Re-Textures Pack. esm LonesomeRoad. esm New Vegas Redesigned 3. esm DeadMoney. esm YUP - Base Game + All DLC. esm=1 DeadMoney. esm 13 d NevadaSkies. esm GunRunnersArsenal. Presumably the file structure was changed around the time of the 3. 38 26 ProjectBrazil. esp 15 f FCO - NPC Changes. esm 17 11 ELECTRO-CITY - Highways and Byways. esm 24 18 TribalPack. YUP - Base Game + All DLC. esp TFMakeovers. esp. esm 17 11 ELECTRO-CITY - Highways and Byways. esp 18 12 Vault-HQ1_NV. esm TLD_Travelers. esp 20 14 Gomorrah Redesigned v2.